API Reference

Complete DiddyLevel function reference.

InitializeLevels(levelList)

DiddyLevel.InitializeLevels(500)

InitializePlayer(player, data?)

DiddyLevel.InitializePlayer(player, optionalData)

AwardXP(player, xp)

DiddyLevel.AwardXP(player, 25)

CreateLevelMethod(methodData)

DiddyLevel.CreateLevelMethod({
  key = "KillEnemy",
  callback = function(player, char)
    DiddyLevel.AwardXP(player, 10)
  end
})

ForceMethod(key, player, char, extraArgs)

DiddyLevel.ForceMethod("KillEnemy", player, character, extra_args)
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