API Reference
Complete DiddyLevel function reference.
InitializeLevels(levelList)
DiddyLevel.InitializeLevels(500)
InitializePlayer(player, data?)
DiddyLevel.InitializePlayer(player, optionalData)
AwardXP(player, xp)
DiddyLevel.AwardXP(player, 25)
CreateLevelMethod(methodData)
DiddyLevel.CreateLevelMethod({
key = "KillEnemy",
callback = function(player, char)
DiddyLevel.AwardXP(player, 10)
end
})
ForceMethod(key, player, char, extraArgs)
DiddyLevel.ForceMethod("KillEnemy", player, character, extra_args)